Mortar Deck
28 matching battles.
Mortar decks use the same building as both a defensive tool and a long-range win condition. Their flexibility allows players to switch between siege pressure, control and secondary win-condition damage.
Recent matching variations appear first. Reviewed classics fill empty positions when the current sample is still growing.
28 matching battles.
25 matching battles.
18 matching battles.
30 matching battles.
8 matching battles.
30 matching battles.
19 matching battles.
22 matching battles.
26 matching battles.
56 matching battles.
A safe Mortar can reveal the opponent’s answer, but constant offensive placement is not always necessary. Defensive Mortars create positive exchanges and prepare the next rotation.
Pressure the opposite lane when the opponent spends heavily to stop Mortar. Protect it selectively and rely on the deck’s secondary damage plan when a direct lock is unrealistic.
Mortar decks use the same building as both a defensive tool and a long-range win condition. Their flexibility allows players to switch between siege pressure, control and secondary win-condition damage.
Mortar is the defining card used by the matching rules for this archetype, together with supporting cards that preserve its central game plan.
RoyaleZone groups matching eight-card decks from recent public battles, prioritizes meaningful samples and hides percentages when a specific variation has too few battles.
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