Mortar
A long-range splash building that can hit almost the whole arena, but can't defend against anything placed too close.
Recent Performance
Mortar appears in 3.4% of recently tracked decks and wins 62% of its matches.
7-Day Win Rate Trend
Latest saved daily updates for decks featuring Mortar.
Best Synergies
Cards that have recently performed well alongside Mortar.
What Does Mortar Do?
Mortar is a defensive building with extremely long range and area damage, capable of hitting ground troops and towers from across most of the arena. Its attack speed is slow, but each shot deals splash damage to anything near where it lands.
Its key limitation is a minimum range - like X-Bow, anything placed too close to Mortar is completely safe from its attacks, since it can't fire at targets within that dead zone.
Where Mortar Fits
He's the centerpiece of siege decks that want to attack the tower directly from behind defenses, using his extreme range to chip away at towers while other cards hold the front line.
How to Counter Mortar
A fast troop placed close to it can reach and destroy it before it can fire back, since anything within its minimum range is completely safe from its attacks.
Mortar FAQ
What rarity is Mortar?
Mortar is a Common building card.
Does Mortar target air units?
No. Mortar can only hit ground troops and buildings.
Does Mortar have a minimum range?
Yes. Like X-Bow, it can't hit anything that gets too close, leaving it unable to defend against troops placed right next to it.
What counters Mortar?
A fast troop placed close to it can reach it before it can fire back, since anything inside its minimum range is safe from its attacks.
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