Rascals
A three-unit mix of a tankier melee Boy and two fragile ranged Girls, offering both a frontline body and ranged support in one card.
Tracked Win Rate
Based on 315 tracked battles where Rascals appeared in the deck, pulled from RoyaleZone's tracked group of public players.
Recent Trend
Daily win rate from RoyaleZone's tracked Clash Royale battle data, updated as new battles come in.
Synergies
Based on the top performing decks in tracked matches, Rascals synergize best with these cards:
What Do Rascals Do?
Rascals deploys 3 units at once: a tankier melee Boy that leads the group up front, and two fragile ranged Girls that support from behind with attacks that can hit both ground and air targets.
That mix gives the card a role each other cheap swarm can't fully replicate - a durable frontline body paired with ranged reach, rather than pure melee or pure ranged.
Where Rascals Fit
They work well as a defensive answer to a variety of pushes, since the Boy can absorb hits while the Girls chip away from range, and also as cheap offensive support behind a bigger win condition.
How to Counter Rascals
Splash damage can wipe out the fragile Girls quickly, leaving only the tankier Boy behind to be finished off separately with a single-target answer.
Frequently Asked Questions
What rarity is Rascals?
Rascals is a Common card.
How many units does Rascals deploy?
It deploys 3 units total - one tankier melee Boy and two fragile ranged Girls.
Do the Rascal Girls target air units?
Yes. The two ranged Girls can hit both ground and air targets.
What counters Rascals?
Splash damage can wipe out the fragile Girls quickly, leaving the tankier Boy alone to be finished off separately.
Check the full card list or the card tier list to see how Rascals compare to other cards.
Supercell Fan Content Policy
RoyaleZone is an independent fan site and is not affiliated with Supercell. All Clash Royale related assets belong to Supercell. Our content follows the official Supercell Fan Content Policy.