Mega Knight
A heavy tank whose jump attacks deal splash damage on landing, both on deployment and every time he leaps to a new target.
Recent Performance
Mega Knight appears in 4.4% of recently tracked decks and wins 70% of its matches.
7-Day Win Rate Trend
Latest saved daily updates for decks featuring Mega Knight.
Best Synergies
Cards that have recently performed well alongside Mega Knight.
What Does Mega Knight Do?
Mega Knight is a heavy ground-only troop with high hitpoints and a jump attack built into how he fights. The moment he's deployed, he lands with a jump that deals area damage to anything nearby, and he periodically jumps to new targets, dealing splash damage again with each landing.
Between jumps he fights normally as a strong melee troop, but it's the repeated splash-damage landings that make him especially dangerous against grouped or swarming troops.
Where Mega Knight Fits
He's both a strong tank and a defensive answer to swarms, since his deploy jump alone can wipe out cheap groups of troops the moment he lands, while his high HP lets him lead an offensive push as well.
How to Counter Mega Knight
Spreading troops out rather than grouping them together limits how much value his deploy and jump attacks can extract from a single landing.
Mega Knight FAQ
What rarity is Mega Knight?
Mega Knight is a Legendary card.
What happens when Mega Knight is deployed?
He lands with a jump attack, dealing area damage to anything near where he touches down.
Does Mega Knight keep jumping after deployment?
Yes. He periodically jumps to a new target, dealing splash damage again each time he lands.
What counters Mega Knight?
Spreading troops out rather than grouping them limits how much value his deploy and jump attacks can get from a single hit.
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