Prince
A high-HP jousting knight who deals double damage on his first hit after charging across the arena uninterrupted.
Tracked Win Rate
Based on 95 tracked battles where Prince appeared in the deck, pulled from RoyaleZone's tracked group of public players.
Recent Trend
Daily win rate from RoyaleZone's tracked Clash Royale battle data, updated as new battles come in.
Synergies
Based on the top performing decks in tracked matches, Prince synergizes best with these cards:
What Does Prince Do?
Prince is a ground-only melee troop with high hitpoints and strong base damage. His defining trait is a charge mechanic: after moving a certain distance without being interrupted, his next attack deals double damage.
That doubled hit can be devastating against most single troops, making the timing of his charge - and whether an opponent can interrupt it - a key part of how the matchup plays out.
Where Prince Fits
He works as both a solid defensive troop and an offensive threat, since his high HP lets him tank hits while his charge attack can one-shot many defenders if given room to build up speed.
How to Counter Prince
Interrupting his charge before it completes, or trading with a troop tough enough to survive his first hit, prevents him from ever landing his doubled damage.
Frequently Asked Questions
What rarity is Prince?
Prince is an Epic card.
Does Prince target air units?
No. Prince is a ground-only melee troop.
How does Prince's charge work?
After moving a certain distance without being interrupted, his next hit deals double damage.
What counters Prince?
Interrupting his charge before it completes, or trading with a troop that survives his first hit, prevents him from ever landing his doubled damage.
Check the full card list or the card tier list to see how Prince compares to other cards.
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