Baby Dragon
A fast, high-HP flying splash troop that's one of the most reliable answers to swarm cards in the game.
Recent Performance
Baby Dragon appears in 13.9% of recently tracked decks and wins 66% of its matches.
7-Day Win Rate Trend
Latest saved daily updates for decks featuring Baby Dragon.
Best Synergies
Cards that have recently performed well alongside Baby Dragon.
What Does Baby Dragon Do?
Baby Dragon is a fast-flying troop that targets both air and ground, dealing area damage to everything near its target. Its individual hits aren't heavy, but the splash radius means groups of cheap troops take damage all at once instead of one at a time.
It carries high hitpoints for its cost, which lets it survive long enough in a fight to clear out whatever it's aimed at - but its damage against a single tanky target is comparatively weak, so it's built to support a push rather than win a fight alone.
Where Baby Dragon Fits
Baby Dragon is a support piece, not a win condition - it slots in behind tanks like Giant, Golem, or Lava Hound, clearing the cheap troops opponents use to defend against them. On defense, it's one of the cleanest answers to swarm cards like Minion Horde, Goblin Gang, or Skeleton Army, since its splash can wipe out an entire group in one or two hits.
How to Counter Baby Dragon
Cards with high damage per second at the same 4 Elixir cost - Musketeer, Electro Wizard, or Mega Minion - can outtrade it in a straight fight before it gets much value. If it's already committed to a tanky target, cheaper ranged units like Archers or Firecracker can punish it safely from outside its splash range.
Baby Dragon FAQ
What rarity is Baby Dragon?
Baby Dragon is an Epic card, unlocked from P.E.K.K.A's Playhouse at Arena 6.
What does Baby Dragon target?
Both air and ground units, with splash damage that hits everything near its target.
What is Baby Dragon good against?
Swarm troops like Minion Horde, Goblin Gang, or Skeleton Army - its splash damage can clear a whole group in one or two hits.
What beats Baby Dragon?
Cards with high damage per second at the same 4 Elixir cost, like Musketeer, Electro Wizard, or Mega Minion, can outtrade it before it gets much value. If it's locked onto a tanky target, cheaper ranged units like Archers or Firecracker can punish it safely from outside its splash radius.
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