Mega Minion
A balanced flying troop with solid hitpoints and damage, capable of hitting both ground and air targets in almost any matchup.
Recent Performance
Mega Minion appears in 3.6% of recently tracked decks and wins 65% of its matches.
7-Day Win Rate Trend
Latest saved daily updates for decks featuring Mega Minion.
Best Synergies
Cards that have recently performed well alongside Mega Minion.
What Does Mega Minion Do?
Mega Minion is a flying troop with balanced hitpoints and single-target damage, able to hit both ground and air targets. He's tankier than most cheap air troops without being a dedicated tank, making him hard to answer efficiently with just one card type.
That well-rounded profile is what makes him a consistent inclusion across a wide range of decks and matchups, rather than a card built for one specific job.
Where Mega Minion Fits
He works as a flexible defensive troop against both ground and air threats, and as support behind a bigger push, since his balanced stats let him fit into almost any deck composition.
How to Counter Mega Minion
A strong single-target anti-air troop or spell can trade with him efficiently, since his hitpoints are solid but not high enough to survive prolonged focused fire.
Mega Minion FAQ
What rarity is Mega Minion?
Mega Minion is a Rare card.
Does Mega Minion target ground units?
Yes. Despite being a flying troop, Mega Minion can hit both ground and air targets.
Why is Mega Minion considered versatile?
His balanced hitpoints and damage let him hold up in a wide range of matchups without a glaring weakness.
What counters Mega Minion?
Any strong single-target anti-air troop or spell can trade with him efficiently, since he's not built to survive prolonged focused fire.
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