Giant · 5
Musketeer · 4
Mini P.E.K.K.A · 4
Knight · 3
Archers · 3
Goblins · 2
Arrows · 3
Fireball · 4
Giant Musketeer Control uses a clear win condition with balanced ground defense, air coverage and practical spells for Trophy Road progression.
Strategy and replacements
Defend without overspending, then support surviving troops with the deck's main win condition. Keep enough elixir available for the opponent's strongest pressure card.