Wizard Clash Royale card

Wizard

A reliable ranged support troop whose splash damage and solid stats make him a strong answer to grouped troops.

Elixir Cost
5
Rarity
Rare
Type
Troop
Targets
Ground & Air
Damage
Splash

Recent Performance

68%
Win Rate 466 recent battles
10.6%
Pick Rate Share of recent decks

Wizard appears in 10.6% of recently tracked decks and wins 68% of its matches.

7-Day Win Rate Trend

Latest saved daily updates for decks featuring Wizard.

Best Synergies

Cards that have recently performed well alongside Wizard.

Best Wizard Counters

These cards performed well against decks using Wizard in recent matches.

Top Wizard Decks

#1Wizard Deck
Copy Deck
Wizard
Mini P.E.K.K.A
Zap
Tornado
Vines
Giant
Heal Spirit
Sparky
Avg. Elixir3.6
Win Rate74%
Battles57
#2Wizard Deck
Copy Deck
Baby Dragon
Golden Knight
Wizard
Minion Giant
Poison
Goblin Cage
Zappies
Tornado
Avg. Elixir4.0
Win Rate66%
Battles32
#3Wizard Deck
Copy Deck
Wizard
Golden Knight
Baby Dragon
Minion Giant
Rune Giant
Poison
Mother Witch
Barbarian Barrel
Avg. Elixir3.9
Win Rate57%
Battles21

What Does Wizard Do?

Wizard is a ranged troop with splash damage, able to hit both ground and air targets. His solid hitpoints and damage let him fight effectively without a special mechanic - his value comes from a strong, well-rounded stat line.

His splash attack means he can clear multiple grouped troops at once, making him a strong answer to swarms compared to single-target ranged troops.

Where Wizard Fits

He's a reliable support troop behind a tank, and a solid defensive answer to swarms thanks to his splash damage and dual ground and air targeting.

How to Counter Wizard

A fast troop that closes the distance quickly, or a spell that can burst him down, removes him before he clears too much of a swarm.

Wizard FAQ

What rarity is Wizard?

Wizard is a Rare card.

Does Wizard target air units?

Yes. Wizard's splash attack can hit both ground and air targets.

What makes Wizard a strong support card?

His combination of splash damage, good range, and solid hitpoints lets him clear groups of troops efficiently while surviving return fire.

What counters Wizard?

A fast troop that closes the distance quickly, or a spell that can burst him down, removes him before he clears too much.

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